Feature Requests / Proposals / Ideas: Difference between revisions

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removing items related to multiplayer
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== Feature Requests ==
== Feature Requests ==
=== Minor Requests ===
=== Minor Requests ===
* The fgfs multiplayer system currently seems to resend positional properties even during replay mode [http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg19471.html], so that the full replay is transmitted to the multiplayer server where it may cause unnecessary confusion - this should be fairly easy to fix by making the current behaviour optional via a corresponding runtime-configurable property.
* <del>Create or modify existing DTDs/Schemas for the various PropertyList encoded XML file formats that FlightGear currently supports (FDM, Aircraft, GUI, Sounds etc.), so that such DTDs or Schemas can be used by XML editors and validators.</del> Work in progress as of 03/2009 [http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg21404.html]
* <del>Create or modify existing DTDs/Schemas for the various PropertyList encoded XML file formats that FlightGear currently supports (FDM, Aircraft, GUI, Sounds etc.), so that such DTDs or Schemas can be used by XML editors and validators.</del> Work in progress as of 03/2009 [http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg21404.html]
* <del>Add support for an optional framerate limiting mode (configurable, default i.e. 60-70fps), this can safe CPU cycles on many platforms (no useless idling/sleep() )</del> available: /sim/frame-rate-throttle-hz
* <del>Add support for an optional framerate limiting mode (configurable, default i.e. 60-70fps), this can safe CPU cycles on many platforms (no useless idling/sleep() )</del> available: /sim/frame-rate-throttle-hz
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