Compositor: Difference between revisions

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* Finish Clustered Forward Rendering.
* Finish Clustered Forward Rendering.
* Some kind of versioning system to be able to make breaking changes in the future if/when the compositor is updated in any significant way, without people having to manually update their configs.
* Some kind of versioning system to be able to make breaking changes in the future if/when the compositor is updated in any significant way, without people having to manually update their configs.
* Effects registry. [http://www.zaretto.com/sites/zaretto.com/files/compositor-effects-registry.pdf Design document].


== Known Issues ==
== Known Issues ==


* Setting a buffer scale factor different from 1.0 and rendering to it might not scale the splash screen correctly.
* Setting a buffer scale factor different from 1.0 and rendering to it might not scale the splash screen correctly.
* computeIntersections() always uses pass 0, which might fail. The scene pass should be used (which one if there are several?).
* computeIntersections() always uses pass 0, which might fail. The scene pass should be used (which one if there are several?). This manifests as the inability to click on clickable objects in the low-spec pipeline.


== Related ==
== Related ==
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