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* addition of a state system compatible with auto state in 2018.2 | * addition of a state system compatible with auto state in 2018.2 | ||
==== | ==== F-15 ==== | ||
[[File:F-15-IAF-alps.JPG|thumb|F-15 V1.8 IAF Livery with conformal fuel tanks in flight over the alps]] | |||
The F-15 (V1.8, 2018-08) has improved aerodynamics, can be fitted with Conformal Fuel Tanks (CFT), and has some long standing faults in the mass properties fixed. Noticeable changes will include better handling with heavy stores, increased drag from stores. Also in this version of the F-15 is support for air to ground guided missiles, i.e. the MK-84. | |||
A focus of this version of the F-15 is optimisation of resource usage which will hopefully improve the framerate on all systems, I've seen an improvement of upto 100% (i.e. from 30fps to 60fps). For the technically inquisitive this extra performance has been achieved by merging the entire cockpit interior into a single 3d model and texture; together with use of the props.UpdateManager to improve the canvas rendering, and reduction of the aircraft Nasal rate to a maximum of 30hz. | |||
The autopilot has been improved Autopilot by Josh (it0uchpods), this new autopilot more closely models the actual autopilot in terms of both modes and how it functions. | |||
The version version is available directly within the launcher or as a download from FGADDON. | |||
==== F-14 ==== | |||
[[File:F-14-carrier-launch.png|thumb|F-14 Kneeling for cat launch on the Nimitz]] | |||
My main focus on the F-14 has been to improve the low-speed handling; particularly to aid Case 1 (daytime) carrier recoveries. This has resulted in revision to the aerodynamic model, including new data for the flaps, slats, spoilers now have yaw moments and are more effective at higher alpha based on pilot reports. The APC will now aim to hold alpha rather than airspeed, it works reasonably well however if you are too low or descending too quickly it is wise to take control of the throttles. Indicated alpha (units) as displayed on the indexer has been adjusted based on the touchdown geometry of the hook a 15degrees indicated. Also improved is the initialisation code for starting on a carrier, the positions have been adjusted for the FG carrier fleet, this was a particular problem when starting on the Truman. | |||
The | The wingsweep, wing bend and wing damage are now better modelled, with a long standing bug fixed that caused the wings to sweep instantly to the oversweep position. Manual sweep will work better (and can also be bound from the new joystick configuration dialogs) | ||
The Cockpit model has had some bug fixes, the disappearing HSD displays are fixed, together with a general tidy up of materials and textures. | |||
The external model has now got the AOA indexer repeat on the nose gear. | |||
Finally the F-14 will be able to replay carrier landings (and tanker refuellings) properly. Although note that after the replay stops it is possible that the carrier will become unsolid. | |||
The version version is available directly within the launcher or as a download from FGADDON. | |||
=== Liveries === | === Liveries === |
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