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AI Systems

165 bytes added, 18:44, 7 November 2017
Types of AI Objects
* escort
* groundvehicle
* thunderstorm(thunder)storm
* thermal
* ballistic
* They can have an associated exterior 3D model
* They can move according to an internal [[Flight Dynamics Model|FDM]] (flight dynamics model).
 
Details regarding each object (e.g. available properties) can be found in the source files in <code>flightgear/src/AIModel/</code> e.g. <code>AIStorm.hxx</code>.
=== Selecting Scenarios ===
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