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[[Image:Dogfight-Connie Target.jpg|thumb| | [[Image:Dogfight-Connie Target.jpg|thumb|270px|A [[Lockheed Constellation]] being hit.]] | ||
With Flightgear's | With [[Flightgear]]'s increasing capabilities, dogfight effects such as bullets and smoke on hit are now supported! You'll need [[FlightGear 1.9.0|FlightGear version 1.9]] or later, in order to use the effects! | ||
You'll | |||
== Setup == | == Setup == | ||
You | You first need to bind a key for the trigger. To do this edit the <tt>keyboard.xml</tt> file in your FlightGear root. Add the following: | ||
<key n="119"> | |||
<name>w</name> | |||
<desc>Gun Trigger</desc> | |||
<binding> | |||
<command>property-assign</command> | |||
<property>/controls/armament/trigger</property> | |||
<value>true</value> | |||
</binding> | |||
<mod-up> | |||
<binding> | |||
<command>property-assign</command> | |||
<property>/controls/armament/trigger</property> | |||
<value>false</value> | |||
</binding> | |||
</mod-up> | |||
</key> | |||
In the | In the code, we have used '''w''' as the trigger. You can change it to a choice of your own. | ||
== Compatible Aircraft == | == Compatible Aircraft == | ||
All | All aircraft equipped with guns in [http://home.comcast.net/~davidculp2/hangar/hangar.html Dave's hangar] are capable to perform dogfights. Like: | ||
* Embraer AT-29 Super Tucano | |||
* McDonnell F-4N Phantom II | |||
* [[Republic F-105 Thunderchief|Republic F-105D Thunderchief]] | |||
* McDonnell FGR.2 Phantom II | |||
== | == Screenshots == | ||
[[Image:Dogfight-Bronco.jpg|500px]] | [[Image:Dogfight-Bronco.jpg|500px]] | ||
[[Image:Dogfight.jpg|500px]] | [[Image:Dogfight.jpg|500px]] | ||
'''Source:''' Peter | |||
[[Category:Aircraft enhancement]] | |||
[[Category:FlightGear feature]] |