Hackathon Proposal: Fractal Terrain shading
From FlightGear wiki
Title: | Fractal Terrain Shading [[File: |thumbnail|]] |
Sponsors: | merspieler |
Interested Parties: | none |
Status: | n/a |
Summary: | n/a |
Background: | Near the groud, many textures are rather blury or look very flat.
It would be nice to have some fractal shading to change that. See Outerra for a good example of how it could look like. |
Details: | n/a |
Required skills: | |
Learning Opportunities: | .
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Notes: |
References
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