||(en) checking how difficult it would be to put all aircraft related subsystems (fdm, replay, history, controls etc) into a single SGSubsystemGroup named "main-aircraft" to easily make the whole shebang optional using a single --prop for "FGCanvas" use, but also to check if it's feasible to prepare things for later reuse by the AI traffic system (for AI traffic that uses actual FDMs, APs and RMs - but also so that things are affected by the environment) , and it's actually working - even though reset/re-init is obviously hard-coded currently, which I am breaking by shuffling around subsystems, but as long as each SGSubsystemGroup implements the full SGSubsystem interface (postinit, reinit, shutdown etc), this could help clean up fg_init.cxx quite considerably 
||7 July 2014
| I, the copyright holder of this work, hereby publish it under the following license:
| This file is licensed under the Creative Commons Attribution-Share Alike 3.0 Unported license.
You are free:
- to share – to copy, distribute and transmit the work
- to remix – to adapt the work
Under the following conditions:
- attribution – You must attribute the work in the manner specified by the author or licensor (but not in any way that suggests that they endorse you or your use of the work).
- share alike – If you alter, transform, or build upon this work, you may distribute the resulting work only under the same or similar license to this one.
Click on a date/time to view the file as it appeared at that time.
|current||09:44, 7 July 2014||1,481 × 620 (128 KB)||Hooray (Talk | contribs)||User created page with UploadWizard|
- You cannot overwrite this file.
The following 6 pages link to this file: